Dylan James Gordon

Game Designer

Portfolio

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About Me


I’m an independent Game Designer with a strong foundation in business and game design, specializing in narrative, systems, and level design.

My deep understanding of film, literature, and gaming allows me to craft immersive and varied experiences with a sharp attention to detail and player engagement.

I thrive both independently and in collaborative environments, ensuring every project delivers meaningful, memorable experiences that keep players invested and eager for more.


Skills & Tools

  • Narrative, Systems, & Level Design

  • Unity & Unreal Engines

  • C# & Visual Basic

  • Twine

  • Visual Studio

  • Power BI & Tableau

  • Microsoft & Google Suites

  • Trello & Notion


Contact Me